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This lecture will provide an overview of the INCF Training Suite, a collection of tools that embraces the FAIR principles developed by members of the INCF Community. This will include an overview of TrainingSpace, Neurostars, and KnowledgeSpace.

Difficulty level: Beginner
Duration: 09:50
Speaker: : Mathew Abrams
Course:

This session will include presentations of infrastructure that embrace the FAIR principles developed by members of the INCF Community. This lecture provides an overview and demo of the Canadian Open Neuroscience Platform (CONP).

Difficulty level: Beginner
Duration: 14:02

This lecture contains an overview of the China-Cuba-Canada neuroinformatics ecosystem for Quantitative Tomographic EEG Analysis (qEEGt).

Difficulty level: Beginner
Duration: 12:56
Course:

This session provides users with an introduction to tools and resources that facilitate the implementation of FAIR in their research.

 

 

Difficulty level: Beginner
Duration: 38:36

This lesson provides an overview of self-supervision as it relates to neural data tasks and the Mine Your Own vieW (MYOW) approach.

Difficulty level: Beginner
Duration: 25:50
Speaker: : Eva Dyer

In this talk, you will learn how brainlife.io works, and how it can be applied to neuroscience data.

Difficulty level: Beginner
Duration: 10:14
Speaker: : Franco Pestilli

This lecture covers the IBI Data Standards and Sharing Working Group, including its history, aims, and projects.

Difficulty level: Beginner
Duration: 3:58
Speaker: : Kenji Doya

This session covers the framework of the International Brain Lab (IBL) and the data architecture used for this project.

Difficulty level: Beginner
Duration: 23:37
Speaker: : Kenneth Harris
Course:

This session will include presentations of infrastructure that embrace the FAIR principles developed by members of the INCF Community.

 

This lecture provides an overview of The Virtual Brain Simulation Platform.

 

Difficulty level: Beginner
Duration: 9:36
Speaker: : Petra Ritter

This lecture covers the three big questions: What is the universe?, what is life?, and what is consciousness?

Difficulty level: Beginner
Duration: 1:07:52

This lecture outlines various approaches to studying Mind, Brain, and Behavior. 

Difficulty level: Beginner
Duration: 1:02:34

This lecture covers the history of behaviorism and the ultimate challenge to behaviorism. 

Difficulty level: Beginner
Duration: 1:19:08

This lecture covers various learning theories.

Difficulty level: Beginner
Duration: 1:00:42
Course:

An introduction to data management, manipulation, visualization, and analysis for neuroscience. Students will learn scientific programming in Python, and use this to work with example data from areas such as cognitive-behavioral research, single-cell recording, EEG, and structural and functional MRI. Basic signal processing techniques including filtering are covered. The course includes a Jupyter Notebook and video tutorials.

 

Difficulty level: Beginner
Duration: 1:09:16
Speaker: : Aaron J. Newman
Course:

The goal of computational modeling in behavioral and psychological science is using mathematical models to characterize behavioral (or neural) data. Over the past decade, this practice has revolutionized social psychological science (and neuroscience) by allowing researchers to formalize theories as constrained mathematical models and test specific hypotheses to explain unobservable aspects of complex social cognitive processes and behaviors. This course is composed of 4 modules in the format of Jupyter Notebooks. This course comprises lecture-based, discussion-based, and lab-based instruction. At least one-third of class sessions will be hands-on. We will discuss relevant book chapters and journal articles, and work with simulated and real data using the Python programming language (no prior programming experience necessary) as we survey some selected areas of research at the intersection of computational modeling and social behavior. These selected topics will span a broad set of social psychological abilities including (1) learning from and for others, (2) learning about others, and (3) social influence on decision-making and mental states. Rhoads, S. A. & Gan, L. (2022). Computational models of human social behavior and neuroscience - An open educational course and Jupyter Book to advance computational training.  ​​​Journal of Open Source Education5(47), 146. https://doi.org/10.21105/jose.00146

 

Difficulty level: Intermediate
Duration:
Speaker: :