Skip to main content

This talk enumerates the challenges regarding data accessibility and reusability inherent in the current scientific publication system, and discusses novel approaches to these challenges, such as the EBRAINS Live Papers platform. 

Difficulty level: Beginner
Duration: 18:08
Speaker: : Andrew Davison

This brief video gives an introduction to the eighth session of INCF's Neuroinformatics Assembly 2023, focusing on FAIR data and the role of academic journals. 

Difficulty level: Beginner
Duration: 5:57
Speaker: : Jan G. Bjaalie

This talk gives an overview of the perspectives and FAIR-aligned policies of the academic journal Public Library of Science, better known as PLOS. This journal is a nonprofit, open access publisher empowering researchers to accelerate progress in science. 

Difficulty level: Beginner
Duration: 11:53

This talk highlights a set of platform technologies, software, and data collections that close and shorten the feedback cycle in research. 

Difficulty level: Beginner
Duration: 57:52
Speaker: : Satrajit Ghosh

This video gives a brief introduction to Neuro4ML's lessons on neuromorphic computing - the use of specialized hardware which either directly mimics brain function or is inspired by some aspect of the way the brain computes. 

Difficulty level: Intermediate
Duration: 3:56
Speaker: : Dan Goodman

In this lesson, you will learn in more detail about neuromorphic computing, that is, non-standard computational architectures that mimic some aspect of the way the brain works. 

Difficulty level: Intermediate
Duration: 10:08
Speaker: : Dan Goodman

This video provides a very quick introduction to some of the neuromorphic sensing devices, and how they offer unique, low-power applications.

Difficulty level: Intermediate
Duration: 2:37
Speaker: : Dan Goodman
Course:

This lecture covers modeling the neuron in silicon, modeling vision and audition, and sensory fusion using a deep network. 

Difficulty level: Beginner
Duration: 1:32:17
Speaker: : Shih-Chii Liu

This lesson presents a simulation software for spatial model neurons and their networks designed primarily for GPUs.

Difficulty level: Intermediate
Duration: 21:15
Speaker: : Tadashi Yamazaki

This lesson gives an overview of past and present neurocomputing approaches and hybrid analog/digital circuits that directly emulate the properties of neurons and synapses.

Difficulty level: Beginner
Duration: 41:57
Speaker: : Giacomo Indiveri

Presentation of the Brian neural simulator, where models are defined directly by their mathematical equations and code is automatically generated for each specific target.

Difficulty level: Beginner
Duration: 20:39
Speaker: : Giacomo Indiveri

The lecture covers a brief introduction to neuromorphic engineering, some of the neuromorphic networks that the speaker has developed, and their potential applications, particularly in machine learning.

Difficulty level: Intermediate
Duration: 19:57

This lecture covers the three big questions: What is the universe?, what is life?, and what is consciousness?

Difficulty level: Beginner
Duration: 1:07:52

This lecture outlines various approaches to studying Mind, Brain, and Behavior. 

Difficulty level: Beginner
Duration: 1:02:34

This lecture covers the history of behaviorism and the ultimate challenge to behaviorism. 

Difficulty level: Beginner
Duration: 1:19:08

This lecture covers various learning theories.

Difficulty level: Beginner
Duration: 1:00:42
Course:

An introduction to data management, manipulation, visualization, and analysis for neuroscience. Students will learn scientific programming in Python, and use this to work with example data from areas such as cognitive-behavioral research, single-cell recording, EEG, and structural and functional MRI. Basic signal processing techniques including filtering are covered. The course includes a Jupyter Notebook and video tutorials.

 

Difficulty level: Beginner
Duration: 1:09:16
Speaker: : Aaron J. Newman
Course:

The goal of computational modeling in behavioral and psychological science is using mathematical models to characterize behavioral (or neural) data. Over the past decade, this practice has revolutionized social psychological science (and neuroscience) by allowing researchers to formalize theories as constrained mathematical models and test specific hypotheses to explain unobservable aspects of complex social cognitive processes and behaviors. This course is composed of 4 modules in the format of Jupyter Notebooks. This course comprises lecture-based, discussion-based, and lab-based instruction. At least one-third of class sessions will be hands-on. We will discuss relevant book chapters and journal articles, and work with simulated and real data using the Python programming language (no prior programming experience necessary) as we survey some selected areas of research at the intersection of computational modeling and social behavior. These selected topics will span a broad set of social psychological abilities including (1) learning from and for others, (2) learning about others, and (3) social influence on decision-making and mental states. Rhoads, S. A. & Gan, L. (2022). Computational models of human social behavior and neuroscience - An open educational course and Jupyter Book to advance computational training.  ​​​Journal of Open Source Education5(47), 146. https://doi.org/10.21105/jose.00146

 

Difficulty level: Intermediate
Duration:
Speaker: :