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The Mouse Phenome Database (MPD) provides access to primary experimental trait data, genotypic variation, protocols and analysis tools for mouse genetic studies. Data are contributed by investigators worldwide and represent a broad scope of phenotyping endpoints and disease-related traits in naïve mice and those exposed to drugs, environmental agents or other treatments. MPD ensures rigorous curation of phenotype data and supporting documentation using relevant ontologies and controlled vocabularies. As a repository of curated and integrated data, MPD provides a means to access/re-use baseline data, as well as allows users to identify sensitized backgrounds for making new mouse models with genome editing technologies, analyze trait co-inheritance, benchmark assays in their own laboratories, and many other research applications. MPD’s primary source of funding is NIDA. For this reason, a majority of MPD data is neuro- and behavior-related.

Difficulty level: Beginner
Duration: 55:36
Speaker: : Elissa Chesler

This talk enumerates the challenges regarding data accessibility and reusability inherent in the current scientific publication system, and discusses novel approaches to these challenges, such as the EBRAINS Live Papers platform. 

Difficulty level: Beginner
Duration: 18:08
Speaker: : Andrew Davison

This brief video gives an introduction to the eighth session of INCF's Neuroinformatics Assembly 2023, focusing on FAIR data and the role of academic journals. 

Difficulty level: Beginner
Duration: 5:57
Speaker: : Jan G. Bjaalie

This talk gives an overview of the perspectives and FAIR-aligned policies of the academic journal Public Library of Science, better known as PLOS. This journal is a nonprofit, open access publisher empowering researchers to accelerate progress in science. 

Difficulty level: Beginner
Duration: 11:53

This talk highlights a set of platform technologies, software, and data collections that close and shorten the feedback cycle in research. 

Difficulty level: Beginner
Duration: 57:52
Speaker: : Satrajit Ghosh

This lecture covers the three big questions: What is the universe?, what is life?, and what is consciousness?

Difficulty level: Beginner
Duration: 1:07:52

This lecture outlines various approaches to studying Mind, Brain, and Behavior. 

Difficulty level: Beginner
Duration: 1:02:34

This lecture covers the history of behaviorism and the ultimate challenge to behaviorism. 

Difficulty level: Beginner
Duration: 1:19:08

This lecture covers various learning theories.

Difficulty level: Beginner
Duration: 1:00:42
Course:

An introduction to data management, manipulation, visualization, and analysis for neuroscience. Students will learn scientific programming in Python, and use this to work with example data from areas such as cognitive-behavioral research, single-cell recording, EEG, and structural and functional MRI. Basic signal processing techniques including filtering are covered. The course includes a Jupyter Notebook and video tutorials.

 

Difficulty level: Beginner
Duration: 1:09:16
Speaker: : Aaron J. Newman
Course:

The goal of computational modeling in behavioral and psychological science is using mathematical models to characterize behavioral (or neural) data. Over the past decade, this practice has revolutionized social psychological science (and neuroscience) by allowing researchers to formalize theories as constrained mathematical models and test specific hypotheses to explain unobservable aspects of complex social cognitive processes and behaviors. This course is composed of 4 modules in the format of Jupyter Notebooks. This course comprises lecture-based, discussion-based, and lab-based instruction. At least one-third of class sessions will be hands-on. We will discuss relevant book chapters and journal articles, and work with simulated and real data using the Python programming language (no prior programming experience necessary) as we survey some selected areas of research at the intersection of computational modeling and social behavior. These selected topics will span a broad set of social psychological abilities including (1) learning from and for others, (2) learning about others, and (3) social influence on decision-making and mental states. Rhoads, S. A. & Gan, L. (2022). Computational models of human social behavior and neuroscience - An open educational course and Jupyter Book to advance computational training.  ​​​Journal of Open Source Education5(47), 146. https://doi.org/10.21105/jose.00146

 

Difficulty level: Intermediate
Duration:
Speaker: :