This module covers a brief history of the neurotechnology industry, bringing the history of brain-computer interfacing to life through engaging skits and stories.
This module covers many types of invasive neurotechnology devices/interfaces for the central and peripheral nervous systems. Invasive neurotech devices are crucial, as they often provide the greatest accuracy and long-term use applicability.
This module covers many of the types of non-invasive neurotech and neuroimaging devices including electroencephalography (EEG), electromyography (EMG), electroneurography (ENG), magnetoencephalography (MEG), and more.
Neuromodulation refers to devices that influence the firing of neurons which can be useful in many medical applications. This modules covers what neuromodulation is, how it affects the functioning of neurons, and the many forms that these devices take on.
This modules covers neuroprosthetic and cognitive enhancement devices that can help augment our capabilities by enhancing memory, as well as restoring or improving our senses.
This module goes over the methods that neurotechnologists use to turn brain data into commands a computer or a machine can understand. We cover data collection, processing, filtering, analysis, how to generate an action in a device, asynchronous BCIs that use population encoding, and synchronous BCIs that use P300, SSVEP, N100, and N400 signals.
This module covers the many things that brain-computer interfaces can and will be able to do, including motor neuroprosthetics like prosthetic arms, exosuits, and vehicle control, as well as computer and machine interfacing use-cases.
This module covers how neurotechnology is perceived in media today. We discuss a few specific films and talk about how the perception of neurotechnology changes with our media. Finally, we introduce a few interesting terms related to ethics and address some future issues the technology may cause.
What will happen to the mind and our personalities when we start modifying our brains and bodies with technology? What is the mind and how should we think about it? What is a cyborg and what makes them human? Where is the line between these? This video invites us to think about what the future of consciousness might look like.
This lecture covers visualizing extracellular neurotransmitter dynamics
This lecture consists of the second half of the introduction to signal transduction, here focusing on cell receptors and signalling cascades.
In this lesson, you will learn about GABAergic interneurons and local inhibition on the circuit level.
The "connectome" is a term, coined in the past decade, that has been used to describe more than one phenomenon in neuroscience. This lecture explains the basics of structural connections at the micro-, meso- and macroscopic scales.
EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information.
This module explains how neurons come together to create the networks that give rise to our thoughts. The totality of our neurons and their connection is called our connectome. Learn how this connectome changes as we learn, and computes information.
This lesson discusses both state-of-the-art detection and prevention schema in working with neurodegenerative diseases.