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This module covers a brief history of the neurotechnology industry, bringing the history of brain-computer interfacing to life through engaging skits and stories. 

Difficulty level: Beginner
Duration: 12:53
Speaker: : Colin Fausnaught

This module covers many types of invasive neurotechnology devices/interfaces for the central and peripheral nervous systems. Invasive neurotech devices are crucial, as they often provide the greatest accuracy and long-term use applicability.

Difficulty level: Beginner
Duration: 9:40
Speaker: : Colin Fausnaught

This module covers many of the types of non-invasive neurotech and neuroimaging devices including electroencephalography (EEG), electromyography (EMG), electroneurography (ENG), magnetoencephalography (MEG), and more. 

Difficulty level: Beginner
Duration: 13:36
Speaker: : Harrison Canning

Neuromodulation refers to devices that influence the firing of neurons which can be useful in many medical applications. This modules covers what neuromodulation is, how it affects the functioning of neurons, and the many forms that these devices take on.

Difficulty level: Beginner
Duration: 12:18
Speaker: : Harrison Canning

This modules covers neuroprosthetic and cognitive enhancement devices that can help augment our capabilities by enhancing memory, as well as restoring or improving our senses. 

Difficulty level: Beginner
Duration: 8:35
Speaker: : Colin Fausnaught

This module goes over the methods that neurotechnologists use to turn brain data into commands a computer or a machine can understand. We cover data collection, processing, filtering, analysis, how to generate an action in a device, asynchronous BCIs that use population encoding, and synchronous BCIs that use P300, SSVEP, N100, and N400 signals. 

Difficulty level: Beginner
Duration: 14:47
Speaker: : Colin Fausnaught

This module covers the many things that brain-computer interfaces can and will be able to do, including motor neuroprosthetics like prosthetic arms, exosuits, and vehicle control, as well as computer and machine interfacing use-cases.

Difficulty level: Beginner
Duration: 16:39
Speaker: : Harrison Canning

This module covers how neurotechnology is perceived in media today. We discuss a few specific films and talk about how the perception of neurotechnology changes with our media. Finally, we introduce a few interesting terms related to ethics and address some future issues the technology may cause.

Difficulty level: Beginner
Duration: 12:03
Speaker: : Colin Fausnaught

What will happen to the mind and our personalities when we start modifying our brains and bodies with technology? What is the mind and how should we think about it? What is a cyborg and what makes them human? Where is the line between these? This video invites us to think about what the future of consciousness might look like. 

Difficulty level: Beginner
Duration: 16:06
Speaker: : Harrison Canning

This lecture covers visualizing extracellular neurotransmitter dynamics

Difficulty level: Beginner
Duration: 23:20

This lecture consists of the second half of the introduction to signal transduction, here focusing on cell receptors and signalling cascades.

Difficulty level: Beginner
Duration: 41:38

In this lesson, you will learn about GABAergic interneurons and local inhibition on the circuit level.

Difficulty level: Beginner
Duration: 16:27
Speaker: : Carl Petersen

The "connectome" is a term, coined in the past decade, that has been used to describe more than one phenomenon in neuroscience. This lecture explains the basics of structural connections at the micro-, meso- and macroscopic scales.

Difficulty level: Beginner
Duration: 1:13:16
Speaker: : Clay Reid
Course:

EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. 

Difficulty level: Beginner
Duration: 03:56
Speaker: : EyeWire
Course:

Mozak is a scientific discovery game about neuroscience for citizen scientists and neuroscientists alike. Players to help neuroscientists build models of brain cells and learn more about the brain through their efforts.

Difficulty level: Beginner
Duration: 00:43
Speaker: : Mozak

This module explains how neurons come together to create the networks that give rise to our thoughts. The totality of our neurons and their connection is called our connectome. Learn how this connectome changes as we learn, and computes information.

Difficulty level: Beginner
Duration: 7:13
Speaker: : Harrison Canning

This lesson discusses both state-of-the-art detection and prevention schema in working with neurodegenerative diseases. 

Difficulty level: Beginner
Duration: 1:02:29
Speaker: : Nir Giladi