In this lesson, while learning about the need for increased large-scale collaborative science that is transparent in nature, users also are given a tutorial on using Synapse for facilitating reusable and reproducible research.
The Mouse Phenome Database (MPD) provides access to primary experimental trait data, genotypic variation, protocols and analysis tools for mouse genetic studies. Data are contributed by investigators worldwide and represent a broad scope of phenotyping endpoints and disease-related traits in naïve mice and those exposed to drugs, environmental agents or other treatments. MPD ensures rigorous curation of phenotype data and supporting documentation using relevant ontologies and controlled vocabularies. As a repository of curated and integrated data, MPD provides a means to access/re-use baseline data, as well as allows users to identify sensitized backgrounds for making new mouse models with genome editing technologies, analyze trait co-inheritance, benchmark assays in their own laboratories, and many other research applications. MPD’s primary source of funding is NIDA. For this reason, a majority of MPD data is neuro- and behavior-related.
This talk highlights a set of platform technologies, software, and data collections that close and shorten the feedback cycle in research.
This lesson introduces the EEGLAB toolbox, as well as motivations for its use.
In this lesson, you will learn about the biological activity which generates and is measured by the EEG signal.
This lesson goes over the characteristics of EEG signals when analyzed in source space (as opposed to sensor space).
This lesson describes the development of EEGLAB as well as to what extent it is used by the research community.
This lesson provides instruction as to how to build a processing pipeline in EEGLAB for a single participant.
Whereas the previous lesson of this course outlined how to build a processing pipeline for a single participant, this lesson discusses analysis pipelines for multiple participants simultaneously.
In addition to outlining the motivations behind preprocessing EEG data in general, this lesson covers the first step in preprocessing data with EEGLAB, importing raw data.
Continuing along the EEGLAB preprocessing pipeline, this tutorial walks users through how to import data events as well as EEG channel locations.
This tutorial instructs users how to visually inspect partially pre-processed neuroimaging data in EEGLAB, specifically how to use the data browser to investigate specific channels, epochs, or events for removable artifacts, biological (e.g., eye blinks, muscle movements, heartbeat) or otherwise (e.g., corrupt channel, line noise).
This tutorial provides instruction on how to use EEGLAB to further preprocess EEG datasets by identifying and discarding bad channels which, if left unaddressed, can corrupt and confound subsequent analysis steps.
Users following this tutorial will learn how to identify and discard bad EEG data segments using the MATLAB toolbox EEGLAB.
The lecture provides an overview of the core skills and practical solutions required to practice reproducible research.
This lecture gives an overview of how to prepare and preprocess neuroimaging (EEG/MEG) data for use in TVB.
EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information.