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The simulation of the virtual epileptic patient is presented as an example of advanced brain simulation as a translational approach to deliver improved results in clinics. The fundamentals of epilepsy are explained. On this basis, the concept of epilepsy simulation is developed. By using an iPython notebook, the detailed process of this approach is explained step by step. In the end, you are able to perform simple epilepsy simulations your own.

Difficulty level: Beginner
Duration: 1:28:53
Speaker: : Julie Courtiol

Learn how to simulate seizure events and epilepsy in The Virtual Brain. We will look at the paper: On the Nature of Seizure Dynamics which describes a new local model called the Epileptor, and apply this same model in The Virtual Brain. This is part 1 of 2 in a series explaining how to use the Epileptor. In this part, we focus on setting up the parameters.

Difficulty level: Beginner
Duration: 4:44
Speaker: : Paul Triebkorn

Introduction to Symposium on Science Management at the Canadian Association for Neuroscience 2019 Meeting.

Difficulty level: Beginner
Duration: 9:52
Speaker: : Randy McIntosh

The landscape of scientific research is changing. Today’s researchers need to participate in large-scale collaborations, obtain and manage funding, share data, publish, and undertake knowledge translation activities in order to be successful. As per these increasing demands, Science Management is now a vital piece of the environment.

Difficulty level: Beginner
Duration: 19:06
Speaker: : Kelly Shen

The landscape of scientific research is changing. Today’s researchers need to participate in large-scale collaborations, obtain and manage funding, share data, publish, and undertake knowledge translation activities in order to be successful. As per these increasing demands, Science Management is now a vital piece of the environment.

Difficulty level: Beginner
Duration: 18:13
Speaker: : Mojib Javadi

The landscape of scientific research is changing. Today’s researchers need to participate in large-scale collaborations, obtain and manage funding, share data, publish, and undertake knowledge translation activities in order to be successful. As per these increasing demands, Science Management is now a vital piece of the environment.

Difficulty level: Beginner
Duration: 15:05
Speaker: : Jordan Antflick

The landscape of scientific research is changing. Today’s researchers need to participate in large-scale collaborations, obtain and manage funding, share data, publish, and undertake knowledge translation activities in order to be successful. As per these increasing demands, Science Management is now a vital piece of the environment.

Difficulty level: Beginner
Duration: 12:57

The landscape of scientific research is changing. Today’s researchers need to participate in large-scale collaborations, obtain and manage funding, share data, publish, and undertake knowledge translation activities in order to be successful. As per these increasing demands, Science Management is now a vital piece of the environment. 

Difficulty level: Beginner
Duration:
Speaker: : Helena Ledmyr

Computational models provide a framework for integrating data across spatial scales and for exploring hypotheses about the biological mechanisms underlying neuronal and network dynamics. However, as models increase in complexity, additional barriers emerge to the creation, exchange, and re-use of models. Successful projects have created standards for describing complex models in neuroscience and provide open source tools to address these issues. This lecture provides an overview of these projects and make a case for expanded use of resources in support of reproducibility and validation of models against experimental data.

Difficulty level: Beginner
Duration: 1:00:39
Speaker: : Sharon Crook
Course:

KnowledgeSpace is a community-based encyclopedia that links brain research concepts to data, models, and literature. It provides users with access to anatomy, gene expression, models, morphology, and physiology data from over 15 different neuroscience data/model repositories, such as Allen Institute for Brain Science and the Human Brain Project.

Difficulty level: Beginner
Duration: 0:58
Speaker: : Tom Gillespie

The Identifiers.org system is a central infrastructure for findable, accessible, interoperable and re-usable (FAIR) data. It provides a range of services to generate, resolve and validate persistent Compact Identifiers to promote the citability of individual data providers and integration with e-infrastructures.

Difficulty level: Beginner
Duration: 36:41

Introduction to the FAIR Principles and examples of applications of the FAIR Principles in neuroscience. This lecture was part of the 2019 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Beginner
Duration: 55:57
Course:

This lecture provides guidance on the ethical considerations the clinical neuroimaging community faces when applying the FAIR principles to their research. This lecture was part of the FAIR approaches for neuroimaging research session at the 2020 INCF Assembly.

 

 

Difficulty level: Beginner
Duration: 13:11
Speaker: : Gustav Nilsonne

Enabling neuroscience research using high performance computing

Difficulty level: Beginner
Duration: 39:27
Speaker: : Subha Sivagnanam

Introduction to reproducible research. The lecture provides an overview of the core skills and practical solutions required to practice reproducible research. This lecture was part of the 2018 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Beginner
Duration: 1:25:17
Speaker: : Fernando Perez

This lecture was part of the 2019 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Beginner
Duration: 1:03:07
Speaker: : Russell Poldrack

This lecture was part of the 2019 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Beginner
Duration: 55:39
Speaker: : Angela Laird
Course:

EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. 

Difficulty level: Beginner
Duration: 03:56
Speaker: : EyeWire
Course:

Mozak is a scientific discovery game about neuroscience for citizen scientists and neuroscientists alike. Players to help neuroscientists build models of brain cells and learn more about the brain through their efforts.

Difficulty level: Beginner
Duration: 00:43
Speaker: : Mozak
Course:

This module explains how neurons come together to create the networks that give rise to our thoughts. The totality of our neurons and their connection is called our connectome. Learn how this connectome changes as we learn, and computes information. We will also learn about physiological phenomena of the brain such as synchronicity that gives rise to brain waves.

Difficulty level: Beginner
Duration: 7:13
Speaker: : Harrison Canning