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Brief introduction to Research Resource Identifiers (RRIDs), persistent and unique identifiers for referencing a research resource. 

Difficulty level: Beginner
Duration: 1:30
Speaker: : Anita Bandrowski

Computational models provide a framework for integrating data across spatial scales and for exploring hypotheses about the biological mechanisms underlying neuronal and network dynamics. However, as models increase in complexity, additional barriers emerge to the creation, exchange, and re-use of models. Successful projects have created standards for describing complex models in neuroscience and provide open source tools to address these issues. This lecture provides an overview of these projects and make a case for expanded use of resources in support of reproducibility and validation of models against experimental data.

Difficulty level: Beginner
Duration: 1:00:39
Speaker: : Sharon Crook

Introduction to the Brain Imaging Data Structure (BIDS): a standard for organizing human neuroimaging datasets. This lecture was part of the 2018 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Intermediate
Duration: 56:49

NWB: An ecosystem for neurophysiology data standardization

Difficulty level: Beginner
Duration: 29:53
Speaker: : Oliver Ruebel

NWB: An ecosystem for neurophysiology data standardization

Difficulty level: Intermediate
Duration: 29:53
Speaker: : Oliver Ruebel

Enabling neuroscience research using high performance computing

Difficulty level: Beginner
Duration: 39:27
Speaker: : Subha Sivagnanam

This lecture and tutorial focuses on measuring human functional brain networks. The lecture and tutorial were part of the 2019 Neurohackademy, a 2-week hands-on summer institute in neuroimaging and data science held at the University of Washington eScience Institute.

Difficulty level: Intermediate
Duration: 50:44
Speaker: : Caterina Gratton
Course:

EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. 

Difficulty level: Beginner
Duration: 03:56
Speaker: : EyeWire
Course:

Mozak is a scientific discovery game about neuroscience for citizen scientists and neuroscientists alike. Players to help neuroscientists build models of brain cells and learn more about the brain through their efforts.

Difficulty level: Beginner
Duration: 00:43
Speaker: : Mozak

This module explains how neurons come together to create the networks that give rise to our thoughts. The totality of our neurons and their connection is called our connectome. Learn how this connectome changes as we learn, and computes information. We will also learn about physiological phenomena of the brain such as synchronicity that gives rise to brain waves.

Difficulty level: Beginner
Duration: 7:13
Speaker: : Harrison Canning

A short reel on who we are, what we're doing and why we're doing it

Difficulty level: Beginner
Duration: 2:38
Speaker: :

In this webinar, educators currently implementing collaborative annotation in their classrooms discuss their experiences with collaborative annotation and using Hythothes.is and Canvas App.

Difficulty level: Beginner
Duration: 53:14
Speaker: : Jeremy Dean

Tutorial that provides an overview of how to use the feature of Hypothes.is.

Difficulty level: Beginner
Duration: 09:30
Speaker: :

A brief overview of the Hypothesis functionality from an end user's perspective.

Difficulty level: Beginner
Duration: 5:36
Speaker: : Heather Staines

This video will teach you the basics of navigating the OSF, a free research management tool, and creating your first projects.

Difficulty level: Beginner
Duration: 2:11
Speaker: :

This webinar walks you through the basics of creating an OSF project, structuring it to fit your research needs, adding collaborators, and tying your favorite online tools into your project structure.

Difficulty level: Beginner
Duration: 55:02
Speaker: : Ian Sullivan

This webinar will introduce how to use the Open Science Framework (OSF; https://osf.io) in a Classroom. The OSF is a free, open source web application built to help researchers manage their workflows. The OSF is part collaboration tool, part version control software, and part data archive. The OSF connects to popular tools researchers already use, like Dropbox, Box, Github and Mendeley, to streamline workflows and increase efficiency.

Difficulty level: Beginner
Duration: 32:01

Organizing related projects with Links, Forks, and Templates.

Difficulty level: Beginner
Duration: 51:14
Speaker: : Ian Sullivan

This webinar will introduce the integration of JASP Statistical Software (https://jasp-stats.org/) with the Open Science Framework (OSF; https://osf.io). The OSF is a free, open source web application built to help researchers manage their workflows

Difficulty level: Beginner
Duration: 30:56
Speaker: : Alexander Etz
  1. How keeping track of the different file versions is important for efficient reproducible research practices
  2. How version control works on the OSF
  3. How researchers can view and download previous versions of files
Difficulty level: Beginner
Duration: 22:07