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In this lesson, the simulation of a virtual epileptic patient is presented as an example of advanced brain simulation as a translational approach to deliver improved clinical results. You will learn about the fundamentals of epilepsy, as well as the concepts underlying epilepsy simulation. By using an iPython notebook, the detailed process of this approach is explained step by step. In the end, you are able to perform simple epilepsy simulations your own.

Difficulty level: Beginner
Duration: 1:28:53
Speaker: : Julie Courtiol

In this lesson you will learn how to simulate seizure events and epilepsy in The Virtual Brain. We will look at the paper On the Nature of Seizure Dynamics, which describes a new local model called the Epileptor, and apply this same model in The Virtual Brain. This is part 1 of 2 in a series explaining how to use the Epileptor. In this part, we focus on setting up the parameters.

Difficulty level: Beginner
Duration: 4:44
Speaker: : Paul Triebkorn

This lecture provides an introductory overview of some of the most important concepts in software engineering.

Difficulty level: Beginner
Duration: 32:59
Speaker: : Jeff Muller

This lesson gives an introduction to the Mathematics chapter of Datalabcc's Foundations in Data Science series.

Difficulty level: Beginner
Duration: 2:53
Speaker: : Barton Poulson

This lesson serves a primer on elementary algebra.

Difficulty level: Beginner
Duration: 3:03
Speaker: : Barton Poulson

This lesson provides a primer on linear algebra, aiming to demonstrate how such operations are fundamental to many data science. 

Difficulty level: Beginner
Duration: 5:38
Speaker: : Barton Poulson

In this lesson, users will learn about linear equation systems, as well as follow along some practical use cases.

Difficulty level: Beginner
Duration: 5:24
Speaker: : Barton Poulson

This talk gives a primer on calculus, emphasizing its role in data science.

Difficulty level: Beginner
Duration: 4:17
Speaker: : Barton Poulson

This lesson clarifies how calculus relates to optimization in a data science context. 

Difficulty level: Beginner
Duration: 8:43
Speaker: : Barton Poulson

This lesson covers Big O notation, a mathematical notation that describes the limiting behavior of a function as it tends towards a certain value or infinity, proving useful for data scientists who want to evaluate their algorithms' efficiency.

Difficulty level: Beginner
Duration: 5:19
Speaker: : Barton Poulson

This lesson serves as a primer on the fundamental concepts underlying probability. 

Difficulty level: Beginner
Duration: 7:33
Speaker: : Barton Poulson

Serving as good refresher, this lesson explains the maths and logic concepts that are important for programmers to understand, including sets, propositional logic, conditional statements, and more.

This compilation is courtesy of freeCodeCamp.

Difficulty level: Beginner
Duration: 1:00:07
Speaker: : Shawn Grooms

This lesson provides a useful refresher which will facilitate the use of Matlab, Octave, and various matrix-manipulation and machine-learning software.

This lesson was created by RootMath.

Difficulty level: Beginner
Duration: 1:21:30
Speaker: :

The "connectome" is a term, coined in the past decade, that has been used to describe more than one phenomenon in neuroscience. This lecture explains the basics of structural connections at the micro-, meso- and macroscopic scales.

Difficulty level: Beginner
Duration: 1:13:16
Speaker: : Clay Reid

This talk covers the Human Connectome Project, which aims to provide an unparalleled compilation of neural data, an interface to graphically navigate this data, and the opportunity to achieve never before realized conclusions about the living human brain.

Difficulty level: Advanced
Duration: 59:06
Speaker: : Jennifer Elam
Course:

EyeWire is a game to map the brain. Players are challenged to map branches of a neuron from one side of a cube to the other in a 3D puzzle. Players scroll through the cube and reconstruct neurons with the help of an artificial intelligence algorithm developed at Seung Lab in Princeton University. EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. 

Difficulty level: Beginner
Duration: 03:56
Speaker: : EyeWire
Course:

Mozak is a scientific discovery game about neuroscience for citizen scientists and neuroscientists alike. Players to help neuroscientists build models of brain cells and learn more about the brain through their efforts.

Difficulty level: Beginner
Duration: 00:43
Speaker: : Mozak

This module explains how neurons come together to create the networks that give rise to our thoughts. The totality of our neurons and their connection is called our connectome. Learn how this connectome changes as we learn, and computes information.

Difficulty level: Beginner
Duration: 7:13
Speaker: : Harrison Canning

This short talk addresses how to use VisuAlign to make nonlinear adjustments to 2D-to-3D registrations generated by QuickNII. 

Difficulty level: Beginner
Duration: 08:50
Speaker: : Maja Puchades

This talk aims to provide guidance regarding the myriad labelling methods for histological image data. 

Difficulty level: Beginner
Duration: 35:20
Speaker: : Sharon Yates